作者silentknight (清純男)
標題[排任] 索尼前董事 : 索軟搶獨佔遊戲沒意義
時間2024-12-05 20:21:27
Former PlayStation Boss Questions Whether Proprietary Consoles Make Sense
Anymore
https://reurl.cc/V0DOY5
By Blair Marnell on December 4, 2024 at 11:00AM PST
Although he stepped down from his position as Chairman of Sony Interactive
Entertainment in 2019, Shawn Layden hasn't been shy about sharing his views
about the future of the gaming industry. And the former PlayStation boss
believes that that the ongoing conflict of rival consoles between Sony and
Microsoft should come to a close.
儘管肖恩雷登(Shawn Layden)於2019年辭去了索尼互動娛樂董事長一職,但他並不羞於
分享他對遊戲產業未來的看法。這位前 PlayStation 老闆認為,索尼和微軟之間持續
存在的遊戲機競爭衝突應該結束。
During an interview with Eurogamer, Layden likens the PlayStation and Xbox
competition to the format wars between VHS and Sony's Betamax decades
earlier, which was won by the former before both formats became obsolete.
在接受Eurogamer採訪時,Layden將 PlayStation 和 Xbox 的競爭比作幾十年前 VHS 和
索尼 Betamax 之間的格式之戰,前者在兩種格式過時之前贏得了勝利。
"With Xbox versus PlayStation, the Ali versus Frazier fight... Frankly, we
have to start interrogating what the purpose is of a proprietary console, and
whether that can continue to be true," said Layden. "When you have competing
formats, competing platforms, competing technologies, there comes a time when
we all declare the war is over... But the real competition will be on its
content. And content should be the competition for publishers, not which
hardware you get behind. I think we're at a point where the console becomes
irrelevant in the next... if not the next generation then the next next
generation definitely."
「Xbox 與 PlayStation、Ali與Frazier之戰......
坦白說,我們必須開始質疑獨佔遊戲
機的目的是什麼,以及這是否可以繼續如此,」雷登說。 「當你有競爭的格式、競爭的
平台、競爭的技術時,我們都會宣布戰爭結束了……但真正的競爭將是內容。內容應該是
出版商的競爭,而不是硬體的競爭我認為我們正處於這樣一個階段:控制台在下一代中變
得無關緊要……如果不是下一代,那麼肯定是下一代。
While Microsoft has been testing the waters by releasing a few Xbox games on
PlayStation 5--including the upcoming Indiana Jones and the Great
Circle--Layden doesn't see a need for Sony to reciprocate by bringing PS5
games to Xbox.
雖然微軟一直在 PlayStation 5 上發布一些 Xbox 遊戲(包括即將推出的《印第安納瓊
斯遊戲》)來試水,但雷登認為索尼沒有必要將 PS5 遊戲帶到 Xbox 上作為回報。
"Should PlayStation, with that huge market lead and the momentum, apparently,
going forward, should they build versions of their games to run on a
competing platform of much smaller size and scale? As the saying goes, I
don't know if the juice is worth the squeeze," related Layden. "You know the
Sony fanbase gets really upset whenever a game comes out on PC, 18 months
after the original release on PlayStation... And if that's what they're going
to say about a PC release, just imagine what the market would say about Xbox
releases from PlayStation Studios."
「顯然,PlayStation 擁有巨大的市場領先地位和發展勢頭,他們是否應該構建自己的遊
戲版本,以便在規模和規模小得多的競爭平台上運行?正如俗話所說,我不知道是否果汁
值得榨, 」萊登說。 「
你知道,每當遊戲在 PlayStation 上發布 18 個月後,每當一
款遊戲在 PC 上發佈時,索尼粉絲都會非常沮喪……如果這就是他們對 PC 版本的看法,
想像一下市場會怎麼說關於PlayStation Studios 發布的Xbox。
Layden has previously remarked that he believes the rival consoles have
"reached a ceiling" and shouldn't fight "over teraflops." Sony has reportedly
already made made some early moves to line up its PlayStation 6 chips, while
the specs for the next Xbox remain a topic of speculation for now. While both
consoles are years away, Microsoft and Sony apparently also share ambitions
of making new portable systems as well.
萊登此前曾表示,他認為競爭對手的遊戲機已經“達到了天花板”,不應該“爭奪萬億次
浮點運算”。據報道,索尼已經採取了一些早期舉措來調整其 PlayStation 6 晶片,而
下一代 Xbox 的規格目前仍是猜測的話題。雖然這兩款遊戲機的問世還需要數年時間,但
微軟和索尼顯然也都有製造新便攜式系統的雄心壯志。
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